Tuesday, February 24, 2009

Lava Texture Override

Its still a work in progress, but I'm posting it now so you can help me continue to blow your istarian mind with shinydroolrawrawesome... okay, moving on...

I looked for a good picture and found one from national geographic, and used the photo as a base to work with, so giving credit where credit is due!

National Geographic is good at photos for reference, I love them.

After some tweaking and playing around to find what texture was what, I hit it on the head and found the lava pool texture, happily swapping it for the new one I had worked out. It is not yet fully up to snuff because of how some lava pools are arranged and built, and apparently I'm finding the texture is used in MANY places other than lava pools. Lets take a looksie shall we?


Obviously used in lava pools. While the ones in dralk look pretty decent, there are some in the wild that dont look so good because of how they had been built, making this an unusually hard task. That kaleidescope effect is also driving me insane.

A place I never expected: Smelters! The texture just looks all kinds of weird here in a spot I actually had not realized about using the same texture.

The following are two other textures not yet included in the lava pack.

Lair rooms have interesting but not so realistic looking falls, but if you can shrug that aside...

It does make the raging flow of lava in your grand hall, lair, etc look like what most lava in the real world does, and its very nice! In fact, it looks absolutely amazing in a T2 Lair, let alone a grand hall.

The second pack for lairs will be available soon. The first lava pack for outdoor fountains can be found here.

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